This was a solo assignment project of two weeks that I did. This was also the first project of Futuregames.

The task was to develop a racing game inspired by Mario Kart independently within a two-week timeframe, and I decided to name the project LuigiCart.

Explore the game features :

-Saved game progress

-Pausing

-Unlockable secret levels

-Various power-ups

-Customizable player character

-Engage in shooting enemies

-Player customization options

-Get a good time in races

-Play locally with friends

-Utilizes scriptable game objects

-New input system implementation (at time of making)

-Incorporates checkpoints for fair play

Enhancements for quicker speeds in-game while compromising turning agility

Explore a variety of menu options, look at previous times, modify square color, and unlock hidden levels effortlessly.

From 1:05 to 1:57 of the video, you will notice a fuel meter that decreases quicker with each crash, and once it empties, you won't be able to control the input anymore.

Between 1:57 and the video end, you'll face an adversary firing at you. Keep an eye on your decreasing health bar upon collisions, and watch your square explode upon defeat.

Stay vigilant! Adjust your tactics to avoid the enemy's shots.

Images of project

Main Menu

Customization Menu, click checkbox to switch player

Press keys WASD to control movement with directional force.

Leaderboard score, saved to computer, get a good time and unlock secret levels

Secret level 1 which shows up a fuel meter which deteriorates faster if you crash

Click to download the game yourself